Game developer and NFT enthusiast Veronika Varkova bridges reality with the metaverse with the VoxelCrazyHeads. These 10,000 avatars represent an access pass to the massive Metaspace.game platform. The platform aims to convert physical spaces into digital experiences and to further translate these experiences into real life moments! Read on to learn more about this exciting Metaverse platform and how to participate!
What are the VoxelCrazyHeads NFT?
The VoxelCrazyHeads are a 10,000 piece NFT collection. Each head in this collection is an access key to the Metaspace.game platform. The head transforms into a full-fledged 3D avatar post-mint, which is the main asset of the collector to explore the giant metaverse building on top of the project.
“Our main goal is to combine all advanced technologies and services in a single virtual space. Shops, banks, online cinemas, social networks, delivery services, training, entertainment, competitions, communication, trade – we are going to combine all of this.” says founder Veronika Varkova. The price for members on the admission list is 0.05 ETH and the public coin price is 0.09 ETH
The platform focuses on positioning digital copies of real-world spaces and items so that users can interact, buy, sell or trade for real-life experiences. For example, if a collector wants to buy a building plot or an apartment in one of the buildings in Singapore. The collector can then log into Metaspace, view the building and apartment in real time, and then book based on their interest.
Suppose the building participates in the “metaspace digital copy” program, and there is a digital copy in the database. Buyers can then walk around the apartments and even experience the interiors.
Metaverse wearables, country and even jobs
The VoxelCrazyHeads NFT project also focuses on in-metaverse product purchases. There are also plans to bring in an Avatar consultant for this. Users connect to Metaspace.game, for example, go to a sneaker store and choose their sneakers. The avatar consultant consults them in the store and after payment, the sneakers are delivered to the collectors in real life! This approach allows participants to find a real job in the virtual space.
There will also be exclusively virtual assets on the platform. For example, you can buy a virtual plot and build a house on it. In the future, you can resell this house to another avatar who likes it. It is also possible to rent buildings, retail space, robots, ammunition and other assets.
What is the Metaspace Game?
The Metaspace game is one open metavers filled with quests and explorations. In the metaverse, history begins with the spacecraft launch site “C-101”. The story follows a man who built the first rockets that helped colonize the planet Mars. Here the game starts its story and follows many adventures and searches for its avatars. The game also revolves around building a Martian high-tech city called “Cradle 3252”. “Cradle 3252” is a system of six connected islands surrounded by an artificial sea. A huge dome also covers the entire city. This city is the heart of the metaverse.
In addition to physical items, the developers have also stated that there will be exclusively virtual assets on the platform. For example, you can buy a virtual plot and build a house. In the future, users can resell this house to another avatar who likes it. It is also possible to rent and buy buildings, retail space, robots, transportation and other assets.
Avatars are 3D models of men and women. During the generation of avatars, participants can choose their gender identity. The avatars have different IQ levels (essential to the gameplay) and power characteristics. A detailed breakdown can be found in the project white paper. The platform is currently planning to deploy an internal currency on the Ethereum blockchain, but also considers the Binance Chain (BSC) as a backup option. The founders have also stated that future AR and VR options are coming to the metaverse.
After the release of the collection, VoxelCrazyHeads will complete the “construction” of Cradle-3252. At the same time, they work on a personal account and the software part of the gameplay (character management, interactions, etc.).
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