Gaming giants Sony and Microsoft have actively integrated Blockchain technology into their operations. Their steps marked a pivotal development with the potential to reshape the gaming industry and with it mainstream adoption of Blockchain.
Many wonder if their venture will succeed when so many have failed before. According to CoinGecko, it’s over 75% of all Blockchain games launched in the last five years have been discontinued. Only 690 of the 2,817 games launched between 2018 and 2023 have a somewhat active player base.
Now it is expected that the recent moves by Sony and Microsoft will be the key to making Blockchain gaming a mainstream possibility. There is potential for the next generation of Xbox or PlayStation.
Sony and Microsoft’s Blockchain Initiatives
Sony has submitted an application a patent for transferring digital assets between PlayStation titles using Blockchain, meaning assets don’t need to be locked into individual games.
It has also enabled the tokenization of in-game assets, allowing for secondary market trading between players. Furthermore, Sony even said that “NFT can be used across generations… from PS4 to PS5.”
The patent also took into account compatibility with competing gaming consoles such as Xbox or even cloud-based games, meaning gaming assets could soon cross console boundaries. All kinds of in-game items such as skins, trophies and progress can be accessed together in the future metaverse ecosystem.
Meanwhile, Microsoft plans to integrate crypto wallets into Xbox to enable secure asset trading across platforms, as leaked documents reveal. Their strategic goals, which include the acquisition of Activision Blizzard and Savage Game Studios, suggest a serious commitment to expanding their gaming presence with Blockchain.
The leaked document also mentioned a “crypto wallet” feature, which hints at possible in-game asset transfers like Sony’s. The question still remains whether the wallet is native to Microsoft or acquired from third-party providers such as Coinbase or MetaMask.
Finally, the report also mentioned that Microsoft plans to support AI and machine learning in the future, with the aim of achieving “super-resolution” game graphics.
Market Opportunities for Blockchain Gaming
Despite the lack of Blockchain-based consoles, many Blockchain games exist, such as Axie Infinity. There are also many games powered by crypto payments, such as Ethereum and Binance coins. The cryptocurrency blog often discusses the increasing adoption of cryptocurrency in mainstream gaming.
With Blockchain gaming becoming increasingly popular in the market, it’s no wonder Sony and Microsoft are turning heads.
The Blockchain gaming market offers significant opportunities, with estimates of potential growth of more than 10% in 2025. The industry’s overall market CAGR is expected to increase 2.9% between 2020 and 2025, with the market expected to grow to $206.4 billion by 2025.
Key drivers for this include the rise of play-to-ear games, the increasing demand for immersive gaming experiences and the growing adoption of Blockchain by developers and publishers.
The traditional gaming industry relies on revenue from sales, in-game purchases and subscriptions. Meanwhile, Blockchain offers unique features by providing true ownership of in-game assets. This creates new revenue streams for players and creators and ensures transparent and secure gaming economies.
Both Sony and Microsoft are known as industry leaders with cutting-edge technology. Drawing parallels with Sony’s success in popularizing Blu-ray, the incorporation of Blockchain into gaming consoles could serve as a catalyst for mass adoption, potentially changing the way games are designed, played, and monetized.
There has been great interest in adopting Blockchain and metaverse in the gaming world. Sony and Microsoft aren’t the first to explore emerging technology in their gaming product.
Meta has released Oculus Quest 2, a wireless VR headset known for its standalone capabilities, meaning it doesn’t require a connected PC or console.
There’s HTC’s Vive Pro 2, a premium VR headset designed to connect to a powerful gaming PC, aimed at users who prioritize top-level VR experiences. However, cost and accessibility remain obstacles for both products.
There are cheaper alternatives, such as Cubios Inc’s WOWCube, a portable console with a physically rotating design; Atari’s VCS, a modern console inspired by the classic Atari 2600 that functions as both a console and a PC; and Anbernic RG552, a portable gaming device preloaded with games from NES, SNES and Sega Genesis.
These offer advanced gaming experiences at an affordable price, but with several compromises.
With the limited options at our disposal, it’s understandable how many people are interested in seeing how Sony and Microsoft will take the stage with their new consoles.